Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Blue Force Tracking seems to be broken. #1957

Closed
nibbles- opened this issue Jul 30, 2015 · 4 comments
Closed

Blue Force Tracking seems to be broken. #1957

nibbles- opened this issue Jul 30, 2015 · 4 comments
Assignees
Labels
Milestone

Comments

@nibbles-
Copy link

ACE3 Version: 3.2.0

Mods:

@cba_a3
@ace3

Placed ACE3 Modules:
Blue Force Tracking

Description:
Blue force tracking does not work

Steps to reproduce:
Create a new mission in the MP editor and place a player and the BFT module and set it to Enabled.
No tracking icon is shown at player location

@nibbles-
Copy link
Author

22:38:13 Attempt to override final function - bis_functions_list
22:38:13 Attempt to override final function - bis_functions_listpreinit
22:38:13 Attempt to override final function - bis_functions_listpostinit
22:38:13 Attempt to override final function - bis_functions_listrecompile
22:38:13 Attempt to override final function - bis_fnc_missiontaskslocal
22:38:13 Attempt to override final function - bis_fnc_missionconversationslocal
22:38:13 Attempt to override final function - bis_fnc_missionflow
22:38:13 [21561,174.313,0,"XEH: PreInit Started. v1.1.23.150604. MISSINIT: missionName=Test, worldName=VR, isMultiplayer=true, isServer=true, isDedicated=false"]
22:38:17 [21561,178.238,0,"XEH: PreInit Finished. CACHE DISABLED? (Disable caching with cba_cache_disable.pbo): SLX_XEH_RECOMPILE=false, CBA_COMPILE_RECOMPILE=false, CBA_FUNC_RECOMPILE=false"]
22:38:22 c:\w\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
22:38:22 [21574,183.08,0,"XEH: PostInit Started"]
22:38:22 [21574,183.125,0,"CBA_VERSIONING: cba=1.1.23.150604, ace=3.2.0.0, "]
22:38:22 [ACE]: ACE is version 3.2.0.0.
22:38:22 [ACE] Extension version: ace_break_line: 3.2.0-bf4e95e
22:38:22 [ACE] Extension version: ace_parse_imagepath: 3.2.0-bf4e95e
22:38:22 [ACE] Extension version: ace_clipboard: 3.2.0-bf4e95e
22:38:22 [ACE] Extension version: ace_fcs: 3.2.0-bf4e95e
22:38:22 [ACE] Extension version: ace_advanced_ballistics: 3.2.0-bf4e95e
22:38:22 [21574,183.653,0,"XEH: PostInit Finished. State: _isClient=true, _isJip=false, _isDedClient=false, _isServer=true, _isDedServer=false, _playerCheckDone=true, _sp=false, _startInitDone=true, _postInitDone=true, _mpRespawn=false, _machineType=1, _sessionId=1, _level=0, _timeOut=false, _game=3, BIS_functions=, group=, player=B Alpha 1-1:1 (nibbles), _playerType="B_Soldier_F", _playerGroup=B Alpha 1-1"]
22:38:22 [ACE] Settings received from server
22:38:22 [ACE] Settings initialized
22:38:22 "[ACE] JIP Medical init for player"
22:38:22 [ACE]: Blue Force Tracking Module initialized.
22:38:23 Warning: no idc entry inside class RscDisplayServerGetReady/objects/Compass
22:38:42 SimulWeather - Cloud Renderer - noise texture file is not specified!
22:38:43 Deinitialized shape [Class: "B_Soldier_F"; Shape: "a3\characters_f\blufor\b_soldier_01.p3d";]
22:38:43 c:\w\stable\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
22:38:43 Extensions:
22:38:43 ace_clipboard (F:\Steam\steamapps\common\arma 3@ace3\ace_clipboard.dll) [3.2.0.0] [3.2.0.0]

22:38:43 ace_fcs (F:\Steam\steamapps\common\arma 3@ace3\ace_fcs.dll) [3.2.0.0] [3.2.0.0]

22:38:43 ace_advanced_ballistics (F:\Steam\steamapps\common\arma 3@ace3\ace_advanced_ballistics.dll) [3.2.0.0] [3.2.0.0]

22:38:43 ace_medical (F:\Steam\steamapps\common\arma 3@ace3\ace_medical.dll) [3.2.0.0] [3.2.0.0]

22:38:43 ace_parse_imagepath (F:\Steam\steamapps\common\arma 3@ace3\ace_parse_imagepath.dll) [3.2.0.0] [3.2.0.0]

22:38:43 ace_break_line (F:\Steam\steamapps\common\arma 3@ace3\ace_break_line.dll) [3.2.0.0] [3.2.0.0]

@thojkooi
Copy link
Contributor

thojkooi commented Aug 1, 2015

Fix merged in with #1968

@thojkooi thojkooi closed this as completed Aug 1, 2015
@Dumedo
Copy link

Dumedo commented Sep 17, 2015

ACE3 Version: 3.3.1
Mods:

place module
bft enable yes
interval 1
hide AI yes

place 2 or more group with Teamleader
In editor preview I can see other group markers and myself in map as TL of my group.
In dedicated server with other players I can't see any makers.

@bux
Copy link
Member

bux commented Sep 18, 2015

@Dumedo Thank you for your report. Could you please create a new issue and follow this guideline: http://ace3mod.com/wiki/user/how-to-report-an-issue.html

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

5 participants