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Disablable NameTags Module option #1204
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77e13ca
Seperated ACE_Settings
jonpas 8a2a53d
Show player names module option added
jonpas 446ad37
Fixed variable incosistency, string added for new module option
jonpas d7b617f
Stringtables fixed, variable macro fixed
jonpas 6ba4289
Merge branch 'master' into nametagsToggle
jonpas 22c5c03
Removed redundant defaultValue and checks
jonpas 58ad012
Merge branch 'master' into nametagsToggle
jonpas 62d7ea0
Fixed module entry not taking effect
jonpas a7cd36b
Added Force setting
jonpas 2edbacd
Added SettingChanged EH and proper handling
jonpas 1ccc7e1
CBA Macro for addEventHandler
jonpas 02b9df1
Fixed client setting Draw3D installation/removal handling
jonpas 7c96c12
Made forced settings through module in original entry, Reworked Draw3…
jonpas bffe58e
Name Tags cleanup
jonpas c0c4414
Name tags Draw3D variable names consistency
jonpas d597149
Merge branch 'master' into nametagsToggle
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This is not guaranteed to be set to the correct most up to date value on clients and JIP. Maybe make it so this if statement is inside the
settingChanged
EH?Same goes for the lines 27/29.
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That can only be changed in module/userconfig though.
The idea why it isn't inside
SettingChanged
is so that EH doesn't get installed at all, as ifshowPlayerNamesForce
is enabled clients can't set it anyways.What would you recommend for lines 27-29?
EDIT: 6774739 would solve it, I'd just throw entire thing under there.
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@esteldunedain is working on the init thingy, was decided to leave as is for now.