ASDG- Fail gracefully if attachments not compatible #1239
Merged
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To reproduce: run @asdg without the ace_asdg_comp - hit ctrl-L, laser pointer is gone.
ASDG messes with
PointerSlot
and compatible items.If a user has ASDG installed without our compatibilty patch, then it seems like none of our ACE_x attachements will work on weapons.
With laser pointers, on switch we delete the current and then add the new laser. If that new laser isn't compatible then it won't get added and the user will have nothing.
This dumps several error messages in the RPT and if the
ACE_nextModeClass
doesn't get added then it reverts back to the current so nothing is lost.