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fix autoriflemen spawning with 0x frag grenade bug #2315

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merged 1 commit into from
Aug 31, 2015
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commy2
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@commy2 commy2 commented Aug 30, 2015

This fixes the issue with unselectable grenades when spawning as autorifleman of every faction (except for FIA?).
Reason is that grenades can be added to the throw muzzle by config, even though there is not enough space in the inventory. This fix was in AGM, but probably got lost during porting...
The spare barrel still weights 1.36kg. Considering it's "usefulness" this seems more approriate anyway.

@commy2 commy2 added fault/BI kind/bug-fix Release Notes: **FIXED:** labels Aug 30, 2015
@commy2 commy2 self-assigned this Aug 30, 2015
@commy2 commy2 added this to the 3.3.0 milestone Aug 30, 2015
@alganthe
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Where is this issue coming from ?
BI didn't changed the loadouts in ages and the last time I checked (2 weeks ago) autoriflemen wouldn't miss anything.

@commy2
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commy2 commented Aug 30, 2015

Arma 1.50, ACE current dev. The issue was never fixed in ACE3.

http://i.imgur.com/NAesJ8r.png

Notice top right:
RGO Grenade x0.

commy2 added a commit that referenced this pull request Aug 31, 2015
fix autoriflemen spawning with 0x frag grenade bug
@commy2 commy2 merged commit 591327a into master Aug 31, 2015
@commy2 commy2 deleted the 3220xgrenadebug branch August 31, 2015 19:32
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