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scripted approach to hand flares, fix #1079 #2343
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@@ -0,0 +1,23 @@ | |||
// by commy2 |
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Wrong Docu
I like this 👍 I suggested @KoffeinFlummi scripted flickering fix a long time ago. I'm glad that is finally fixed :) |
_projectile = nearestObject [_unit, _ammo]; | ||
}; | ||
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// handle speial grenades |
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special
No backwards compatibility missing since there were no compatibility needed in the first place. |
scripted approach to hand flares, fix #1079
This is the only way I know of to fix the flickering flares #1079
benefits:
disadvantages: