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Medical - Allow placing unconscious in a body bag #7941

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merged 2 commits into from
Oct 29, 2020

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BrettMayson
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When merged this pull request will:

  • Adds a setting allowing the placing of unconscious units in a body bag

Makes it a little harder for medics to rapidly determine if someone is dead or unconscious

@jonpas jonpas changed the title Medical: allow placing unconscious in a body bag Medical - Allow placing unconscious in a body bag Oct 4, 2020
@PabstMirror
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ref https://github.com/acemod/ACE3/blob/master/addons/medical_treatment/functions/fnc_placeInBodyBag.sqf

if (alive _patient) then {
    TRACE_1("Manually killing with setDead",_patient);
    [_patient, "buried_alive"] call EFUNC(medical_status,setDead);
};

lol

@jonpas
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jonpas commented Oct 4, 2020

We should think about how the user (medic) can figure out if someone is dead. Not by simple interaction but through vitals.

@jonpas jonpas added the kind/enhancement Release Notes: **IMPROVED:** label Oct 5, 2020
@jonpas jonpas added this to the 3.13.5 milestone Oct 5, 2020
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What if we always show the action on unconscious units and allow the progress bar to go to completion
but only do the hard killing if setting is enabled,
otherwise show a little hint like "The body twitched and may not be dead"

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jonpas commented Oct 25, 2020

Yes, I like that idea @PabstMirror !

@BrettMayson
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BrettMayson commented Oct 25, 2020

I like that idea too

@PabstMirror PabstMirror merged commit 9e3409f into acemod:master Oct 29, 2020
@BrettMayson BrettMayson deleted the bodybag_uncon branch April 2, 2021 06:16
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3 participants