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CSW - Fix AI reloading from GroundWeaponHolder #8399

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merged 5 commits into from
Sep 25, 2021

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LinkIsGrim
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When merged this pull request will:

@LinkIsGrim LinkIsGrim changed the title CSW - Fix fnc_ai_handleFired CSW - Fix AI reloading from GroundWeaponHolder Aug 29, 2021
@PabstMirror PabstMirror added the kind/bug-fix Release Notes: **FIXED:** label Sep 1, 2021
@PabstMirror PabstMirror added this to the 3.14.0 milestone Sep 1, 2021
PabstMirror added a commit to CBATeam/CBA_A3 that referenced this pull request Sep 1, 2021
Based on acemod/ACE3#8399

Co-Authored-By: Salluci <69561145+Salluci@users.noreply.github.com>
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I ported your fix back to CBA as well - CBATeam/CBA_A3#1497

@PabstMirror PabstMirror merged commit a4f24cb into acemod:master Sep 25, 2021
AndreasBrostrom pushed a commit to AndreasBrostrom/ACE3 that referenced this pull request Dec 3, 2021
* fix fnc_ai_handleFired

* remove debug messages

* use banana instead of FakePrimaryWeapon

* switch from dummy item to new weaponholder

* use exitWith instead of break
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Function fnc_ai_handleFired does not work and breaks AI reloading a CSW
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