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Cargo - Add alternative unloading item from vehicle cargo #8827

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Feb 7, 2024
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4f405c2
Add alternative unloading item from vehicle cargo
smitt14ua Feb 21, 2022
bd0706c
Fix item deploying, mouse hint and add safe distance
smitt14ua Feb 21, 2022
575c78b
Add z-position limit & refactor
smitt14ua Feb 21, 2022
3b8e9a3
Create simple object instead real
smitt14ua Feb 22, 2022
30bab34
Move getting selected item to separate function
smitt14ua Feb 22, 2022
d8bb93a
Merge branch 'acemod:master' into master
smitt14ua Oct 27, 2022
73a2a12
Merge branch 'acemod:master' into master
smitt14ua Nov 8, 2022
0950d94
Merge branch 'master' into pr/8827
johnb432 Nov 4, 2023
61cec07
Update includes
johnb432 Nov 4, 2023
65717fb
Fixes for deploying cargo
johnb432 Nov 4, 2023
35c501c
Update XEH_postInit.sqf
johnb432 Nov 4, 2023
d1702b4
Update CfgEventHandlers.hpp
johnb432 Nov 4, 2023
7c7e98d
Merge branch 'master' into pr/8827
johnb432 Nov 14, 2023
8033084
Merge branch 'master' into pr/8827
johnb432 Nov 18, 2023
7725bac
Bring PR up-to-date
johnb432 Nov 19, 2023
82607c9
Merge remote-tracking branch 'upstream/master' into pr/smitt14ua/8827
LinkIsGrim Feb 5, 2024
8bb96d1
closeDialog exit codes
LinkIsGrim Feb 6, 2024
b1e3eae
rename FUNC(deploy) to FUNC(startDeploy)
LinkIsGrim Feb 6, 2024
a315f54
closeDialog exitcode
LinkIsGrim Feb 6, 2024
991f207
progress bar string
LinkIsGrim Feb 6, 2024
ad829d9
macro, use firegeometry BB
LinkIsGrim Feb 6, 2024
6efe3b7
Disable deploying when in Zeus
johnb432 Feb 6, 2024
8ea1e50
Use carrying method
johnb432 Feb 7, 2024
c0397cf
Added setting
johnb432 Feb 7, 2024
d69a7ac
Update addons/cargo/stringtable.xml
LinkIsGrim Feb 7, 2024
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14 changes: 14 additions & 0 deletions addons/cargo/CfgEventHandlers.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -15,3 +15,17 @@ class Extended_PostInit_EventHandlers {
init = QUOTE(call COMPILE_SCRIPT(XEH_postInit));
};
};

class Extended_Killed_EventHandlers {
class CAManBase {
class ADDON {
killed = QUOTE((_this select 0) call FUNC(handleDeployInterrupt));
};
};
};

class Extended_DisplayLoad_EventHandlers {
class RscDisplayMission {
ADDON = QUOTE(_this call COMPILE_SCRIPT(XEH_missionDisplayLoad));
};
};
6 changes: 6 additions & 0 deletions addons/cargo/XEH_PREP.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -2,10 +2,15 @@ PREP(addCargoItem);
PREP(addCargoVehiclesActions);
PREP(canLoadItemIn);
PREP(canUnloadItem);
PREP(deployCancel);
PREP(deployConfirm);
PREP(getCargoSpaceLeft);
PREP(getNameItem);
PREP(getSelectedItem);
PREP(getSizeItem);
PREP(handleDestroyed);
PREP(handleDeployInterrupt);
PREP(handleScrollWheel);
PREP(initObject);
PREP(initVehicle);
PREP(loadItem);
Expand All @@ -16,6 +21,7 @@ PREP(removeCargoItem);
PREP(renameObject);
PREP(setSize);
PREP(setSpace);
PREP(startDeploy);
PREP(startLoadIn);
PREP(startUnload);
PREP(unloadCarryItem);
Expand Down
11 changes: 11 additions & 0 deletions addons/cargo/XEH_missionDisplayLoad.sqf
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
#include "script_component.hpp"

params ["_display"];

_display displayAddEventHandler ["MouseZChanged", {(_this select 1) call FUNC(handleScrollWheel)}];
_display displayAddEventHandler ["MouseButtonDown", {
// Right clicking cancels deployment
if (_this select 1 == 1) then {
ACE_player call FUNC(handleDeployInterrupt);
};
}];
55 changes: 51 additions & 4 deletions addons/cargo/XEH_postInit.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -17,10 +17,10 @@
}] call CBA_fnc_addEventHandler;

["ace_unloadCargo", {
params ["_item", "_vehicle", ["_unloader", objNull]];
TRACE_3("UnloadCargo EH",_item,_vehicle,_unloader);
params ["_item", "_vehicle", ["_unloader", objNull], ["_place", []]];
TRACE_4("UnloadCargo EH",_item,_vehicle,_unloader,_place);

private _unloaded = [_item, _vehicle, _unloader] call FUNC(unloadItem); // returns true if successful
private _unloaded = [_item, _vehicle, _unloader, _place] call FUNC(unloadItem); // returns true if successful

// Show hint as feedback
private _hint = [LSTRING(unloadingFailed), LSTRING(unloadedItem)] select _unloaded;
Expand All @@ -36,13 +36,25 @@
};
}] call CBA_fnc_addEventHandler;

// Direction must be set before setting position according to wiki
[QGVAR(setDirAndUnload), {
params ["_item", "_emptyPosAGL", "_direction"];

_item setDir _direction;

[QGVAR(serverUnload), [_item, _emptyPosAGL]] call CBA_fnc_serverEvent;
}] call CBA_fnc_addEventHandler;

// hideObjectGlobal must be executed before setPos to ensure light objects are rendered correctly
// Do both on server to ensure they are executed in the correct order
[QGVAR(serverUnload), {
params ["_item", "_emptyPosAGL"];

_item hideObjectGlobal false;
_item setPosASL (AGLtoASL _emptyPosAGL);

[_item, "blockDamage", QUOTE(ADDON), false] call EFUNC(common,statusEffect_set);
// Let objects remain invulernable for a short while after placement
[EFUNC(common,statusEffect_set), [_item, "blockDamage", QUOTE(ADDON), false], 2] call CBA_fnc_waitAndExecute;
}] call CBA_fnc_addEventHandler;

[QGVAR(paradropItem), {
Expand Down Expand Up @@ -166,3 +178,38 @@ if (isServer) then {
_bodyBag setVariable [QGVAR(customName), [_target, false, true] call EFUNC(common,getName), true];
}] call CBA_fnc_addEventHandler;
};

// Set variables, even on machines without interfaces, just to be safe
GVAR(selectedItem) = objNull;
GVAR(itemPreviewObject) = objNull;
GVAR(deployPFH) = -1;
GVAR(deployDistance) = -1;
GVAR(deployDirection) = 0;
GVAR(deployHeight) = 0;
GVAR(canDeploy) = false;

if (!hasInterface) exitWith {};

// Cancel object deployment if interact menu opened
["ace_interactMenuOpened", {ACE_player call FUNC(handleDeployInterrupt)}] call CBA_fnc_addEventHandler;

// Cancel deploy on player change. This does work when returning to lobby, but not when hard disconnecting
["unit", LINKFUNC(handleDeployInterrupt)] call CBA_fnc_addPlayerEventHandler;
["vehicle", {(_this select 0) call FUNC(handleDeployInterrupt)}] call CBA_fnc_addPlayerEventHandler;
["weapon", {(_this select 0) call FUNC(handleDeployInterrupt)}] call CBA_fnc_addPlayerEventHandler;

// When changing feature cameras, stop deployment
["featureCamera", {(_this select 0) call FUNC(handleDeployInterrupt)}] call CBA_fnc_addPlayerEventHandler;

// Handle falling unconscious while trying to deploy
["ace_unconscious", {(_this select 0) call FUNC(handleDeployInterrupt)}] call CBA_fnc_addEventHandler;

// Handle surrendering and handcuffing
["ace_captiveStatusChanged", {
params ["_unit", "_state"];

// If surrendered or handcuffed, stop deployment
if (_state) then {
_unit call FUNC(handleDeployInterrupt);
};
}] call CBA_fnc_addEventHandler;
39 changes: 39 additions & 0 deletions addons/cargo/functions/fnc_deployCancel.sqf
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
#include "..\script_component.hpp"
/*
* Author: Garth 'L-H' de Wet, Ruthberg, commy2, Smith
* Cancels unloading when deploying.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* player call ace_cargo_fnc_deployCancel
*
* Public: No
*/

if (GVAR(deployPFH) == -1) exitWith {};

// Remove deployment pfh
GVAR(deployPFH) call CBA_fnc_removePerFrameHandler;
GVAR(deployPFH) = -1;

params ["_unit"];

// Enable running again
[_unit, "forceWalk", QUOTE(ADDON), false] call EFUNC(common,statusEffect_set);
[_unit, "blockThrow", QUOTE(ADDON), false] call EFUNC(common,statusEffect_set);

// Delete placement dummy
deleteVehicle GVAR(itemPreviewObject);

// Remove mouse button actions
call EFUNC(interaction,hideMouseHint);

[_unit, "DefaultAction", _unit getVariable [QGVAR(deploy), -1]] call EFUNC(common,removeActionEventHandler);
_unit setVariable [QGVAR(deploy), -1];

_unit setVariable [QGVAR(isDeploying), false, true];
56 changes: 56 additions & 0 deletions addons/cargo/functions/fnc_deployConfirm.sqf
Original file line number Diff line number Diff line change
@@ -0,0 +1,56 @@
#include "..\script_component.hpp"
/*
* Author: Garth 'L-H' de Wet, Ruthberg, commy2, Smith
* Confirms unloading when deploying.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* player call ace_cargo_fnc_deployConfirm
*
* Public: No
*/

if (GVAR(deployPFH) == -1) exitWith {};

params ["_unit"];

// Delete placement dummy and unload real item from cargo at dummy position
if (!isNull GVAR(itemPreviewObject) && {[GVAR(selectedItem), GVAR(interactionVehicle), _unit, false, true] call FUNC(canUnloadItem)}) then {
// Position is AGL for unloading event
private _position = ASLToAGL getPosASL GVAR(itemPreviewObject);
private _direction = getDir GVAR(itemPreviewObject);
private _duration = GVAR(loadTimeCoefficient) * (GVAR(selectedItem) call FUNC(getSizeItem));

// If unload time is 0, don't show a progress bar
if (_duration <= 0) exitWith {
["ace_unloadCargo", [GVAR(selectedItem), GVAR(interactionVehicle), _unit, [_position, _direction]]] call CBA_fnc_localEvent;
};

[
_duration,
[GVAR(selectedItem), GVAR(interactionVehicle), _unit, [_position, _direction]],
{
TRACE_1("deploy finish",_this);

["ace_unloadCargo", _this select 0] call CBA_fnc_localEvent;
},
{
TRACE_1("deploy fail",_this);
},
format [LLSTRING(unloadingItem), [GVAR(selectedItem), true] call FUNC(getNameItem), getText (configOf GVAR(interactionVehicle) >> "displayName")],
{
(_this select 0) params ["_item", "_vehicle", "_unit"];

[_item, _vehicle, _unit, false, true] call FUNC(canUnloadItem) // don't check for a suitable unloading position when deploying
},
["isNotSwimming"]
] call EFUNC(common,progressBar);
};

// Cleanup EHs and preview object
_unit call FUNC(deployCancel);
29 changes: 29 additions & 0 deletions addons/cargo/functions/fnc_getSelectedItem.sqf
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
#include "..\script_component.hpp"
/*
* Author: Glowbal, Smith
* Get selected item from cargo menu.
*
* Arguments:
* None
*
* Return Value:
* Classname of selected item or selected object <STRING> or <OBJECT> (default: nil)
*
* Example:
* call ace_cargo_fnc_getSelectedItem
*
* Public: No
*/

disableSerialization;

private _display = uiNamespace getVariable QGVAR(menuDisplay);

if (isNil "_display") exitWith {};

private _loaded = GVAR(interactionVehicle) getVariable [QGVAR(loaded), []];

if (_loaded isEqualTo []) exitWith {};

// This can be an object or a classname string
_loaded param [lbCurSel (_display displayCtrl 100), nil]
30 changes: 30 additions & 0 deletions addons/cargo/functions/fnc_handleDeployInterrupt.sqf
Original file line number Diff line number Diff line change
@@ -0,0 +1,30 @@
#include "..\script_component.hpp"
/*
* Author: commy2, Smith
* Handle various interruption types.
*
* Arguments:
* 0: (New) unit <OBJECT>
* 1: Old unit (for player change) <OBJECT> (default: objNull)
*
* Return Value:
* None
*
* Example:
* player call ace_cargo_fnc_handleDeployInterrupt
*
* Public: No
*/

params ["_newPlayer", ["_oldPlayer", objNull]];
TRACE_2("params",_newPlayer,_oldPlayer);

if (!local _newPlayer) exitWith {};

if (_newPlayer getVariable [QGVAR(isDeploying), false]) then {
_newPlayer call FUNC(deployCancel);
};

if (_oldPlayer getVariable [QGVAR(isDeploying), false]) then {
_oldPlayer call FUNC(deployCancel);
};
58 changes: 58 additions & 0 deletions addons/cargo/functions/fnc_handleScrollWheel.sqf
Original file line number Diff line number Diff line change
@@ -0,0 +1,58 @@
#include "..\script_component.hpp"
/*
* Author: L-H, commy2, Smith
* Handles rotation of object to unload.
*
* Arguments:
* 0: Scroll amount <NUMBER>
*
* Return Value:
* If the scroll was handled <BOOL>
*
* Example:
* 1.2 call ace_cargo_fnc_handleScrollWheel
*
* Public: No
*/

if (GVAR(deployPFH) == -1) exitWith {false};

params ["_scrollAmount"];

private _deployedItem = GVAR(itemPreviewObject);

if (!CBA_events_control) then {
private _unit = ACE_player;

// Raise/lower
// Move deployed item 15 cm per scroll interval
_scrollAmount = _scrollAmount * 0.15;

private _position = getPosASL _deployedItem;
private _maxHeight = (_unit modelToWorldVisualWorld [0, 0, 0]) select 2;

_position set [2, ((_position select 2) + _scrollAmount min (_maxHeight + 1.5)) max _maxHeight];

// Move up/down object and reattach at current position
detach _deployedItem;

// Uses this method of selecting position because setPosATL did not have immediate effect
private _positionChange = _position vectorDiff (getPosASL _deployedItem);
private _selectionPosition = _unit worldToModel (ASLtoAGL getPosWorld _deployedItem);
_selectionPosition = _selectionPosition vectorAdd _positionChange;
_deployedItem attachTo [_unit, _selectionPosition];

// Reset the deploy direction
private _direction = _deployedItem getVariable [QGVAR(deployDirection_temp), 0];
_deployedItem setDir _direction;
} else {
// Rotate
private _direction = _deployedItem getVariable [QGVAR(deployDirection_temp), 0];
_scrollAmount = _scrollAmount * 10;
_direction = _direction + _scrollAmount;

_deployedItem setDir _direction;
_deployedItem setVariable [QGVAR(deployDirection_temp), _direction];
};

true
10 changes: 8 additions & 2 deletions addons/cargo/functions/fnc_initVehicle.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -22,11 +22,17 @@ private _type = typeOf _vehicle;
private _config = configOf _vehicle;

// If vehicle had space given to it via eden/public, then override config hasCargo setting
private _hasCargoPublic = _vehicle getVariable [QGVAR(hasCargo), false];
private _hasCargoPublic = _item getVariable QGVAR(hasCargo);
private _hasCargoPublicDefined = !isNil "_canLoadPublic";

if (_hasCargoPublicDefined && {!(_hasCargoPublic isEqualType false)}) then {
WARNING_4("%1[%2] - Variable %3 is %4 - Should be bool",_item,_type,QGVAR(hasCargo),_hasCargoPublic);
};

private _hasCargoConfig = getNumber (_config >> QGVAR(hasCargo)) == 1;

// Nothing to do here if vehicle has no cargo space
if !(_hasCargoConfig || _hasCargoPublic) exitWith {};
if !((_hasCargoPublicDefined && {_hasCargoPublic in [true, 1]}) || {!_hasCargoPublicDefined && {_hasCargoConfig}}) exitWith {};

// Check if cargo is in cargo holder types (checked when trying to search for loadable objects)
private _addCargoType = GVAR(cargoHolderTypes) findIf {_type isKindOf _x} == -1;
Expand Down
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