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Medical Engine - Prevent uncon units from ragdolling on death #9762

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Feb 6, 2024
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6 changes: 6 additions & 0 deletions addons/medical_engine/XEH_postInit.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -86,6 +86,12 @@
if (!isNull objectParent _unit && {local objectParent _unit}) exitWith {
[_unit] call FUNC(lockUnconsciousSeat);
};

// Prevent second ragdoll of uncon units when they're killed
if (IS_UNCONSCIOUS(_unit) && !isAwake _unit) then {
_unit enableSimulation false;
[{_this enableSimulation true}, _unit, 2] call CBA_fnc_waitAndExecute;
};
}] call CBA_fnc_addEventHandler;

["CAManBase", "deleted", {
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