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Fix rendering bugs caused by intersecting rects with different mipMap…
…Levels. This change fixes 2 bugs where RectI objects containing information for different mipMapLevels were being intersected with eachother. This was causing visible compositing errors in the viewer when viewing the image zoomed out and partially clipped by the edge of the viewer. This fix just makes sure the RectIs are converted to the proper mipMapLevel before being intersected.
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