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Windows: fix service termination
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Update the Windows service handling logic so that the service doesn't
transition to the STOPPED state until the beater is terminated.

Fixes elastic#18914
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adriansr committed Jun 2, 2020
1 parent 6c77444 commit de174a8
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Showing 4 changed files with 38 additions and 3 deletions.
6 changes: 6 additions & 0 deletions libbeat/cmd/instance/beat.go
Original file line number Diff line number Diff line change
Expand Up @@ -389,6 +389,12 @@ func (b *Beat) launch(settings Settings, bt beat.Creator) error {
return err
}

// Windows: Mark service as stopped.
// After this is run, a Beat service is considered by the OS to be stopped
// and another instance of the process can be started.
// This must be the first deferred cleanup task (last to execute).
defer svc.NotifyTermination()

// Try to acquire exclusive lock on data path to prevent another beat instance
// sharing same data path.
bl := newLocker(b)
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5 changes: 5 additions & 0 deletions libbeat/service/service.go
Original file line number Diff line number Diff line change
Expand Up @@ -67,6 +67,11 @@ func HandleSignals(stopFunction func(), cancel context.CancelFunc) {
})
}

// NotifyTermination tells the OS that the service is stopped.
func NotifyTermination() {
notifyWindowsServiceStopped()
}

// cmdline flags
var memprofile, cpuprofile, httpprof *string
var cpuOut *os.File
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3 changes: 3 additions & 0 deletions libbeat/service/service_unix.go
Original file line number Diff line number Diff line change
Expand Up @@ -22,3 +22,6 @@ package service
// ProcessWindowsControlEvents is not used on non-windows platforms.
func ProcessWindowsControlEvents(stopCallback func()) {
}

func notifyWindowsServiceStopped() {
}
27 changes: 24 additions & 3 deletions libbeat/service/service_windows.go
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,15 @@ import (
"github.com/elastic/beats/v7/libbeat/logp"
)

type beatService struct{}
type beatService struct {
stopCallback func()
done chan struct{}
}

var serviceInstance = &beatService{
stopCallback: nil,
done: make(chan struct{}, 0),
}

// Execute runs the beat service with the arguments and manages changes that
// occur in the environment or runtime that may affect the beat.
Expand All @@ -52,9 +60,22 @@ loop:
}
}
changes <- svc.Status{State: svc.StopPending}
m.stopCallback()
// Block until notifyWindowsServiceStopped below is called. This is required
// as the windows/svc package will transition the service to STOPPED state
// once this function returns.
<-m.done
return
}

func (m *beatService) stop() {
close(m.done)
}

func notifyWindowsServiceStopped() {
serviceInstance.stop()
}

// couldNotConnect is the errno for ERROR_FAILED_SERVICE_CONTROLLER_CONNECT.
const couldNotConnect syscall.Errno = 1063

Expand All @@ -76,10 +97,10 @@ func ProcessWindowsControlEvents(stopCallback func()) {
run = debug.Run
}

err = run(os.Args[0], &beatService{})
serviceInstance.stopCallback = stopCallback
err = run(os.Args[0], serviceInstance)

if err == nil {
stopCallback()
return
}

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