A Rust implementation of the Redis protocol.
- Owned and zero-copy Bytes-based parsing interfaces.
- Supports RESP2 and RESP3 frames, including streaming frames.
- Publish-subscribe message utilities.
- A cluster hash slot interface.
- RESP2 and RESP3 codec interfaces.
- Utility functions for converting from RESP2 to RESP3.
- Traits for converting frames into other types.
use redis_protocol::resp2::{
decode::decode,
encode::encode,
types::{OwnedFrame as Frame, Resp2Frame}
};
fn main() {
let frame = Frame::BulkString("foobar".into());
let mut buf = vec![0; frame.encode_len(false)];
let len = encode(&mut buf, &frame, false).expect("Error encoding frame");
println!("Encoded {} bytes into buffer with contents {:?}", len, buf);
// ["Foo", nil, "Bar"]
let buf: &[u8] = b"*3\r\n$3\r\nFoo\r\n$-1\r\n$3\r\nBar\r\n";
match decode(&buf).unwrap() {
Some((frame, amt)) => println!("Parsed {:?} and read {} bytes", frame, amt),
None => println!("Incomplete frame."),
};
}
Name | Default | Description |
---|---|---|
std |
x | Enable stdlib features and most dependency default features. |
resp2 |
x | Enable the RESP2 interface. |
resp3 |
x | Enable the RESP3 interface. |
bytes |
Enable the zero-copy parsing interface via Bytes types. | |
decode-logs |
Enable extra debugging TRACE logs during the frame decoding process. | |
codec |
Enable a RESP2 and RESP3 Tokio codec interface. | |
convert |
Enable the FromResp2 and FromResp3 trait interfaces. |
|
index-map |
Use IndexMap types instead of HashMap . This is useful for testing and may also be useful for callers. |
no_std
builds are supported by disabling the std
feature. However, a few optional dependencies must be activated as
a substitute.
redis-protocol = { version = "X.X.X", default-features = false, features = ["libm", "hashbrown", "alloc"] }
Both RESP2 and RESP3 interfaces support 3 different Frame
interfaces. These interfaces are designed to support
different use cases:
OwnedFrame
types usecore
container types to implement owned frame variants. This is the easiest frame interface to use, but often requires moving or copying the underlying buffer contents when decoding.BytesFrame
types use Bytes as the backing container. Thebytes
feature flag enables this frame type and a set of associated functions that avoid moving or copyingBytesMut
contents.RangeFrame
types represent ranges into an associated buffer and are typically used to implement forms of zero-copy parsing. This is the lowest level interface.
Simple array decoding example adapted from the tests
use redis_protocol::resp2::{
decode::decode,
types::{OwnedFrame, Resp2Frame}
};
fn should_decode_array() {
// ["Foo", nil, "Bar"]
let buf: &[u8] = b"*3\r\n$3\r\nFoo\r\n$-1\r\n$3\r\nBar\r\n";
let (frame, amt) = decode(&buf).unwrap().unwrap();
assert_eq!(frame, OwnedFrame::Array(vec![
OwnedFrame::BulkString("Foo".into()),
OwnedFrame::Null,
OwnedFrame::BulkString("Bar".into())
]));
assert_eq!(amt, buf.len());
}
Array decoding example adapted from the tests
use redis_protocol::resp2::{
decode::decode_bytes_mut,
types::{BytesFrame, Resp2Frame}
};
use bytes::BytesMut;
fn should_decode_array_no_nulls() {
let expected = (
BytesFrame::Array(vec![
BytesFrame::SimpleString("Foo".into()),
BytesFrame::SimpleString("Bar".into()),
]),
16,
);
let mut bytes: BytesMut = "*2\r\n+Foo\r\n+Bar\r\n".into();
let total_len = bytes.len();
let (frame, amt, buf) = match decode_bytes_mut(&mut bytes) {
Ok(Some(result)) => result,
Ok(None) => panic!("Expected complete frame"),
Err(e) => panic!("{:?}", e)
};
assert_eq!(frame, expected.0, "decoded frame matched");
assert_eq!(amt, expected.1, "decoded frame len matched");
assert_eq!(buf.len(), expected.1, "output buffer len matched");
assert_eq!(buf.len() + bytes.len(), total_len, "total len matched");
}
Implement a custom borrowed frame type that can only represent BulkString and SimpleString
use redis_protocol::resp2::{
decode::decode_range,
types::RangeFrame
};
use std::str;
enum MyBorrowedFrame<'a> {
BulkString(&'a [u8]),
SimpleString(&'a str),
}
fn decode_borrowed(buf: &[u8]) -> Option<MyBorrowedFrame> {
match decode_range(buf).ok()? {
Some((RangeFrame::BulkString((i, j)), _)) => {
Some(MyBorrowedFrame::BulkString(&buf[i..j]))
}
Some((RangeFrame::SimpleString((i, j)), _)) => {
let parsed = str::from_utf8(&buf[i..j]).ok()?;
Some(MyBorrowedFrame::SimpleString(parsed))
}
_ => None,
}
}
Similar to the decoding interface, there are 3 frame types available to callers for encoding use cases.
OwnedFrame
- See above. Callers that use this interface often have to allocate additional containers on the heap, and often have to move or copy the contents into these frame types from other types, such asRedisValue
infred
.BytesFrame
- See above. This frame type often avoids the need to copy or move the contents from upstream types such asRedisValue
, but still requires callers to allocate containers on the heap (i.e. theVec
in theArray
variant).BorrowedFrame
- This frame type serves a similar purpose to theRangeFrame
type in the decoding interface in that it can be used when callers want to entirely avoid heap allocations. In practice this often requires the caller to create some intermediate reference-based types, but significantly outperforms other approaches that require allocations.
All encoding interfaces expose an additional parameter, int_as_bulkstring
for RESP2 or int_as_blobstring
for RESP3,
that can be used to encode integers as BulkString
or BlobString
using a more optimized code path that avoids heap
allocations.
In practice Redis expects all incoming frames to be an array of blob or bulk strings. This option can be used to automatically convert integers to byte arrays without additional allocations.
In some cases this library can automatically extend buffers while encoding. The extend_encode_*
family of functions
operate on BytesMut
types and can automatically resize buffers while encoding, whereas the encode_*
family of
functions require the caller to allocate the correct amount beforehand.
use redis_protocol::resp2::{
encode,
types::{OwnedFrame, BytesFrame, BorrowedFrame, Resp2Frame}
};
use bytes::BytesMut;
fn main() {
// using OwnedFrame variants, manually allocating the buffer
let frame = OwnedFrame::BulkString("foobar".into());
let mut buf = vec![0; frame.encode_len(false)];
let len = encode::encode(&mut buf, &frame, false).expect("Error encoding frame");
println!("Encoded {} bytes into buffer with contents {:?}", len, buf);
// using BytesFrame variants
let frame = BytesFrame::BulkString("foobar".into());
let mut buf = BytesMut::new();
let len = encode::extend_encode(&mut buf, &frame, false).expect("Error encoding frame");
println!("Encoded {} bytes into buffer with contents {:?}", len, buf);
// using BorrowedFrame variants
let value: String = "foobar".into();
let frame = BorrowedFrame::BulkString(value.as_bytes());
let mut buf = BytesMut::new();
let len = encode::extend_encode_borrowed(&mut buf, &frame, false).expect("Error encoding frame");
println!("Encoded {} bytes into buffer with contents {:?}", len, buf);
}