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redo #2991: extend PR #2985 (moved canvas init) to also solve issue #2967 (vr2vr traversal in Oculus Browser) #2996

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looks like the setTimeout is still needed for the VREffect to be avai…

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redo #2991: extend PR #2985 (moved canvas init) to also solve issue #2967 (vr2vr traversal in Oculus Browser) #2996

looks like the setTimeout is still needed for the VREffect to be avai…
14ff5a6
Select commit
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