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when panicing, report why, and don't exit zero #43

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5 changes: 4 additions & 1 deletion include/LuaContext.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -32,12 +32,14 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <array>
#include <cassert>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <functional>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <iostream>
#include <random>
#include <set>
#include <stdexcept>
Expand Down Expand Up @@ -97,9 +99,10 @@ class LuaContext {
// setting the panic function
lua_atpanic(mState, [](lua_State* state) -> int {
const std::string str = lua_tostring(state, -1);
std::cerr<<"lua panic: "<<str<<std::endl;
lua_pop(state, 1);
assert(false && "lua_atpanic triggered");
exit(0);
exit(EXIT_FAILURE);
});

// opening default library if required to do so
Expand Down