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Actually move rendering method/driver methods from OS to `Rendering… #892

Actually move rendering method/driver methods from OS to `Rendering…

Actually move rendering method/driver methods from OS to `Rendering… #892

Triggered via push November 11, 2024 12:22
Status Failure
Total duration 4m 54s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
41s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
1m 47s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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33 errors
🤖 Android / Template arm32 (target=template_release, arch=arm32)
Process completed with exit code 2.
🤖 Android / Template arm64 (target=template_release, arch=arm64)
Process completed with exit code 2.
🤖 Android / Editor (target=editor)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🍎 macOS / Template (target=template_release, tests=yes)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): drivers/gles3/rasterizer_gles3.h#L122
'class OS' has no member named 'set_gles_over_gl'
🐧 Linux / Editor w/ Mono (target=editor): drivers/gles3/rasterizer_gles3.h#L122
'class OS' has no member named 'set_gles_over_gl'
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🏁 Windows / Editor (target=editor, tests=yes): drivers/gles3/rasterizer_gles3.h#L122
'set_gles_over_gl': is not a member of 'OS'
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🐧 Linux / Template w/ Mono (target=template_release, tests=yes)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release, tests=yes)
Process completed with exit code 2.
🏁 Windows / Editor w/ clang-cl (target=editor, tests=yes, use_llvm=yes)
Process completed with exit code 2.
🏁 Windows / Template w/ GCC (target=template_release, tests=yes, use_mingw=yes)
Process completed with exit code 2.