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Follow up to godotengine#76399 to fix input ANR in the Godot Android …
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m4gr3d committed May 12, 2023
1 parent 50c5ed4 commit 367061c
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1 change: 1 addition & 0 deletions core/input/input.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -847,6 +847,7 @@ bool Input::is_emulating_touch_from_mouse() const {
// Calling this whenever the game window is focused helps unsticking the "touch mouse"
// if the OS or its abstraction class hasn't properly reported that touch pointers raised
void Input::ensure_touch_mouse_raised() {
_THREAD_SAFE_METHOD_
if (mouse_from_touch_index != -1) {
mouse_from_touch_index = -1;

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