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Removed Demo Scene, refactored AudioResponse and fixed ModifyTransformResponse

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@alexander-scott alexander-scott released this 23 Jan 22:58
· 1 commit to master since this release

BREAKING CHANGE: In AudioResponse there is a new enum that is used to split the response between modifying an Audio Source and playing a Sound Effect. By default, this enum is set to modify an Audio Source. If your ETB was previously playing a Sound Effect you'll need to go into the GUI and set the enum to playing a Sound Effect.

Unity 2018.1.0b2 compatibility.

Fixed a bug in ModifyTransformResponse where the ExecuteAction() function wasn't getting called. Added an additive mode to ModifyTransformResponse where instead of simply setting it to a value, you can add to its current value.

AudioResponse has been refactored to make the GUI slightly easier to use by effectively splitting up the audio source modification fields and the special effect fields. Also introduced the ability to restart an audio clip.

Demo Scene was out of date, was not working on below Unity5.4 and above Unity2017.1, so it has been removed. Examples scene has been improved to compensate for this.

Made the TeleportResponse deprecated. Users should use the ModifyTransformResponse instead.