This builds the core static libraries that get used in other parts of Acquire. For the most part, these are interfaces private to Acquire, although there are some exceptions.
- acquire-core-logger Logging facility.
- acquire-core-platform Enables compatibility across operating systems.
- acquire-device-properties Defines the parameters used for configuring devices.
- acquire-device-kit Defines the API needed for implementing a new device driver.
- acquire-device-hal Defines the API the runtime uses for interacting with drivers and devices.
Acquire reports debug and trace events by printing them through a "logger". This library defines what that is and provides a function for setting a global callback at runtime that handles incoming messages.
This involves very little code. It barely merits being its own library. It's here to define what the expected callback interface is - something almost every component needs to know about.
The Acquire core platform library defines a platform-independent interface for interacting with the linux, osx, or windows operating systems.
This is used internally with certain Acquire components.
This library defines many of the types that the Acquire device interfaces rely on to configure and query devices.
This is a header only library. Some types are defined outside this library -
it needs to be combined with acquire-device-properties
to be fully defined.
Acquire relies on device adapters to define video sources, filters and sinks. The Device Kit defines the interfaces that need to be implemented to create a device adapter.
Each device adapter is compiled to a shared library that exposes a single
function, acquire_driver_init_v0()
. That function returns a "Driver"
instance. Here, a Driver's responsibility is to list a number of devices that
can be opened and to manage those devices as resources. It also manages those
resources.
The "Devices" themselves may implement specific interfaces depending on their
Kind. See storage.h
and camera.h
for details.
The Acquire HAL defines internal (private) functionality that the runtime uses to interface with different kinds of devices.
This is a multi-camera video streaming library focusing on cameras and file-formats for microscopy.
This is the video runtime for the Acquire project.
This is an Acquire Driver that exposes commonly used devices.
- simulated: uniform random - Produces uniform random noise for each pixel.
- simulated: radial sin - Produces an animated radial sin-wave pattern.
- simulated: empty - Produces no data, leaving image buffers blank. Simulates going as fast as possible.
- raw - Streams to a raw binary file.
- tiff - Streams to a bigtiff file. Metadata is stored in the
ImageDescription
tag for each frame as ajson
string. - tiff-json - Stores the video stream in a bigtiff (as above) and stores metadata in a
json
file. Both are located in a folder identified by theuri
property. - Trash - Writes nothing. Discards incoming data.
These libraries support Windows, OSX and Linux.
Windows support is the highest priority and has the widest device compatibility. OSX and Linux are actively tested.
The primary compiler targeted is MSVC's toolchain.
- Install CMake 3.23 or newer
- Install a fairly recent version of Microsoft Visual Studio.
From the repository root:
mkdir build
cd build
cmake-gui ..
From the repository root:
cmake --build build
Using pre-commit
Pre-commit is a utility that runs certain checks before you can create a commit in git. This helps ensure each commit addresses any quality/formatting issues.
To use, first install it. It's a python package so you can use pip
.
pip install pre-commit
Then, navigate to this repo and initialize:
cd acquire-common
pre-commit install
This will configure the git hooks so they get run the next time you try to commit.
Tips
- The formatting checks modify the files to fix them.
- The commands that get run are in
.pre-commit-config.yaml
> You'll have to install those.cppcheck
is disabled by default, but can be enabled by uncommenting the > corresponding lines in.pre-commit-config.yaml
. See that file for more > details.