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#include "../../alvr_server/bindings.h" | ||
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void HookCrashHandler() {} |
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#include "../../alvr_server/bindings.h" | ||
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void HookCrashHandler() {} |
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#include "../../alvr_server/bindings.h" | ||
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#include "../../alvr_server/Logger.h" | ||
#include "../../shared/backward.hpp" | ||
#include <Windows.h> | ||
#include <ostream> | ||
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static LONG WINAPI handler(PEXCEPTION_POINTERS ptrs) { | ||
backward::StackTrace stacktrace; | ||
backward::Printer printer; | ||
std::ostringstream stream; | ||
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stacktrace.load_from(ptrs->ExceptionRecord->ExceptionAddress); | ||
printer.print(stacktrace, stream); | ||
std::string str = stream.str(); | ||
Error("Unhandled exception: %X\n%s", ptrs->ExceptionRecord->ExceptionCode, str.c_str()); | ||
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Sleep(2000); | ||
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return EXCEPTION_EXECUTE_HANDLER; | ||
} | ||
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void HookCrashHandler() { SetUnhandledExceptionFilter(handler); } |
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// Pick your poison. | ||
// | ||
// On GNU/Linux, you have few choices to get the most out of your stack trace. | ||
// | ||
// By default you get: | ||
// - object filename | ||
// - function name | ||
// | ||
// In order to add: | ||
// - source filename | ||
// - line and column numbers | ||
// - source code snippet (assuming the file is accessible) | ||
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// Install one of the following libraries then uncomment one of the macro (or | ||
// better, add the detection of the lib and the macro definition in your build | ||
// system) | ||
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// - apt-get install libdw-dev ... | ||
// - g++/clang++ -ldw ... | ||
// #define BACKWARD_HAS_DW 1 | ||
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// - apt-get install binutils-dev ... | ||
// - g++/clang++ -lbfd ... | ||
// #define BACKWARD_HAS_BFD 1 | ||
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// - apt-get install libdwarf-dev ... | ||
// - g++/clang++ -ldwarf ... | ||
// #define BACKWARD_HAS_DWARF 1 | ||
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// Regardless of the library you choose to read the debug information, | ||
// for potentially more detailed stack traces you can use libunwind | ||
// - apt-get install libunwind-dev | ||
// - g++/clang++ -lunwind | ||
// #define BACKWARD_HAS_LIBUNWIND 1 | ||
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#include "backward.hpp" | ||
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namespace backward { | ||
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backward::SignalHandling sh; | ||
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} // namespace backward |
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