Hey! 👋 I write code for... some reason, I guess. Fun? Sure, we'll go with that.
HTStack: basically a super easy way to build and deploy web applications in C++.
It works, sorta... I'm working on a better way to configure web applications at runtime, and I'm missing some crucial HTTP/2 stuff like WebSockets.
But it's a work-in-progress, and I'm updating it in my spare time. (on hold)
SpeedPot: insanely performant Minecraft server written in C++ to target API version 47 (1.8.9). Currently only server list ping is implemented but eventually I want to have all vanilla features short of world generation.
I'm writing a data abstraction layer for applications. What I want to do is eliminate the step of building web interfaces that involves HTML/JS/CSS. This would be done by automatically generating the code for the interface based on predefined constraints associated with named datasets. This will probably be in C++ as well. Update March 2021: The previous name was 'BigMassive'; I'm now calling it 'onedef', as in one definition of data types and user interface constraints to produce the entire application. I'm working on JS/client and Python/server interpreters for the system definition file. Eventually I want to build native interpreters for desktop/mobile clients. The last part would be transpilers to generate standalone code for web/native clients and servers (ideally C++ for performance).
Special thanks to @connervieira for being a real cool dude, reading my two paragraphs on my ideas for this, and saying:
You’d probably make the lives of a ton of people easier.
“Hey, I know you’ve never wanted this but now you need it”
so that's what I'm going for.
Check out HealthBox, an open source platform to centralize health information.
Add me on Snapchat! hewwocraziness
Thanks! ❤️