The Academy Color Encoding System (ACES) is a set of components that facilitates a wide range of motion picture and television workflows while eliminating the ambiguity of legacy file formats. The system is designed to support both all-digital and hybrid film-digital motion picture workflows.
The basic ACES components are:
- Color encoding and metric specifications, file format specifications, color transformations, and an open source reference implementation
- A set of reference images and calibration targets for film scanners and recorders
- Documentation on the system and software tools
This toolkit is intended to serve as a distribution mechanism for key components of the system, including the reference implementation transforms, reference images, and documentation.
documents/
– ACES-related documentsimages/
- "golden" images created using the reference implementation transformstransforms/
- ACES reference implementation transforms
Though the "master" branch is 1.1, the current major version of ACES remains 1. This means the 1.1 update adds a number of transforms but does not change the look or modify the existing core transforms (beyond addressing reported bugs and/or inconsequential formatting/whitespace changes).
As always, you should check the hotfixes and dev branches for the latest bug fixes and new features that will ultimately be rolled into a future version of ACES. Improvements will continue to be staged on the dev branch for testing as they become available.
Included in ACES 1.1:
- New Features:
- Add P3 ODTs:
- P3D65 (and inverse)
- P3D65 "D60 simulation" (i.e. D60 adapted white point) (and inverse)
- P3DCI "D65 simulation" (i.e. D65 adapted white point) (and inverse)
- P3D65 limited to Rec.709 (inverse not required)
- Add Rec.2020 ODTs:
- Rec.2020 limited to Rec.709 (inverse not required)
- Rec.2020 limited to P3D65 (inverse not required)
- Add DCDM ODT:
- DCDM with D65 adapted white point and limited to P3D65 (and inverse)
- Add new ACESlib files:
- SSTS: code for the Single Stage Tone Scale used in HDR Output Transforms
- OutputTransforms: beginning of modules needed for parameterizing Output Transforms
- Add HDR Output Transforms (RRT+ODT):
- P3D65 (108 cd/m^2) ST.2084 - designed for use in Dolby Cinema (and inverse)
- Rec.2020 (1000 cd/m^2) ST.2084 (and inverse)
- Rec.2020 (2000 cd/m^2) ST.2084 (and inverse)
- Rec.2020 (4000 cd/m^2) ST.2084 (and inverse)
- Rec.2020 (1000 cd/m^2) HLG (and inverse)
- Add new subfunctions to existing ACESlib files
- Add new ACESutil functions
- Remove HDR ODTs (and inverses)
- Rename some existing transforms for clarity:
- Rename
DCDM_P3D60
toDCDM_P3D60limited
- Rename
P3DCI
toP3DCI_D60sim
- Rename
RGBmonitor
tosRGB
- Rename
- Add LMT that can help correct bright blue light clipping or hue shifts
- Add new reference images for new transforms
- Add documentation:
- TB-2018-001 - Derivation of the ACES White Point CIE Chromaticity Coordinates
- Add P3 ODTs:
- Bug Fixes:
- Arri IDT - Improve linearization of LogC data
- Other:
- Miscellaneous white space, line wrap, and typo fixes
- Miscellaneous README and CTL comment updates
- Miscellaneous LaTeX documentation typo and code fixes
- Update ACEStranformIDs where appropriate
- Update README and CHANGELOG
For a more detailed list of changes see the CHANGELOG and in the commit history.
A series of new standard dynamic range (SDR) ODTs are included in this release. These ODTs were added at the request of the ACES Community based on their production needs. Examples include: P3 ODTs for devices with a D65 calibration white point, simulation of a D65 white point on a P3 device with a DCI calibration white point, and limiting of output image colorimetry to Rec.709 when using a P3D65 calibrated device. Additional limiting ODTs were also added for Rec.2020 to restrict the image colorimetry to Rec.709 and P3. A DCDM ODT with limiting to P3D65 were added to compliment the existing DCDM ODT with limiting to P3D60. These transforms provide support for additional use cases not included in previous ACES releases.
ACES 1.1 also includes the first release of a series of Output Transforms that combine the RRT and an ODT into a single transform. The new Output Transforms replace the previous HDR ODTs. The new Output Transforms are based on a unified, parametric output function. These individual Output Transforms pass a series of parameters to the underlying output function to improve the consistency of the image processing operations. Examples of the parameters that that are specified in the Output Transforms include: display primaries, display white point, display max luminance, display min luminance, luminance reproduction of mid-gray, limiting primaries (if any), surround, display EOTF, etc. In the future, this will make it trivial to generate Output Transforms for non-standard devices.
Output Transforms using the underlying parametric output function are only provided for HDR devices in dark surround environments at this time, although the transforms are suitable for use in both dark and dim surround environments (they’ve been used this way on several major motion pictures with a corresponding “trim pass” to adjust contrast and saturation). Modifying the surround parameter inside the individual HDR Output Transforms has no effect when the EOTF is set to either ST-2084(PQ) or HLG. A functional dim surround compensation for HDR devices will be addressed in a future ACES release.
The CTL file names and values of of some of the existing ACES transforms have been modified for clarity. In each case, the output code values from the transform remains the same. Academy S-2014-002 states “Any transform updates that do not change the output of that transform shall not require the Transform Identifier to be incremented – e.g. whitespace changes, modifications to code comments, etc.” For this reason, the values have not been changed. Implementors should take care to update their user interfaces to display the new values of where applicable and to alert end-users of the name changes in their product documentation.
The links to the current and all past versions of the ACES Developer Resources can be found at https://github.com/ampas/aces-dev/releases.
Source code is version controlled using the git version control system and hosted on GitHub at https://github.com/ampas/aces-dev/.
Individual files now conform to the ACES System Versioning Specification. Details can be found in the Academy Specification "S-2014-002 - Academy Color Encoding System - Versioning System" included in documents/
Master Branch
The current release version of ACES can always be found at the HEAD of the master branch. The master branch contains no intermediate commits and all commits on the master branch are tagged to represent a release of ACES.
Dev Branch
Intermediate commits between releases will be staged on the dev branch. Commits staged on the dev branch, but not yet merged into the master, should be considered as "planned for inclusion" in the next release version. Commits on the dev branch will ultimately be merged into the master branch as part of a future release.
Hotfixes Branch
In some instances it may be necessary to create a hotfixes branch. The hotfixes branch will include important, but not fully tested, fixes for bugs found in a particular release. Hotfixes should only be implemented by developers if the bug they are intending to correct is encountered in the course of production and is deemed to be a barrier to using a particular ACES release. Hotfixes, once fully tested, will be merged into the dev branch, and ultimately the master.
Color Transformation Language (CTL) can be downloaded from https://github.com/ampas/CTL
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