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Use hardware accelerated transforms #28

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Sep 14, 2023
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andrewMacmurray
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References #27

  • Use translate3d, rotate3d, scale3d when applying transforms to trigger hardware acceleration
  • Prioritises XY transforms over individual X and Y transforms

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vercel bot commented Sep 14, 2023

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@andrewMacmurray andrewMacmurray merged commit 3d5492b into main Sep 14, 2023
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@andrewMacmurray andrewMacmurray deleted the hardware-acceleration branch September 14, 2023 10:47
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