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fix(material/input): only set as aria-invalid if the input isn't empty (
#21609) Only sets `aria-invalid` on a `MatInput` if it is invalid and it has a value, otherwise it'll likely overlap with `aria-required` and cause more noise for users. Furthermore, it may be confusing if the user lands on an input that they haven't interacted with, but it's already invalid. Fixes #18140.
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