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merge 0.6 changes into main #168

merge 0.6 changes into main

merge 0.6 changes into main #168

Triggered via pull request August 27, 2023 10:42
Status Failure
Total duration 2m 29s
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10 errors and 11 warnings
build: AnnoMapEditor.Tests/Utils/TheoryWithGameFilesAttribute.cs#L13
'Settings' does not contain a definition for 'WaitForLoadingBlocking' and no accessible extension method 'WaitForLoadingBlocking' accepting a first argument of type 'Settings' could be found (are you missing a using directive or an assembly reference?)
build: AnnoMapEditor.Tests/Utils/TheoryWithGameFilesAttribute.cs#L16
'Settings' does not contain a definition for 'IsValidGamePath' and no accessible extension method 'IsValidGamePath' accepting a first argument of type 'Settings' could be found (are you missing a using directive or an assembly reference?)
build: AnnoMapEditor.Tests/RoundTrip.cs#L19
'Settings' does not contain a definition for 'AwaitLoadingAsync' and no accessible extension method 'AwaitLoadingAsync' accepting a first argument of type 'Settings' could be found (are you missing a using directive or an assembly reference?)
build: AnnoMapEditor.Tests/RoundTrip.cs#L22
The type or namespace name 'Region' could not be found (are you missing a using directive or an assembly reference?)
build: AnnoMapEditor.Tests/RoundTrip.cs#L22
The name 'Region' does not exist in the current context
build: AnnoMapEditor.Tests/Assets.cs#L29
'Mod' does not contain a definition for 'CreateAssetsModOps'
build: AnnoMapEditor.Tests/Assets.cs#L29
The name 'Region' does not exist in the current context
build: AnnoMapEditor.Tests/Utils/TheoryWithGameFilesAttribute.cs#L13
'Settings' does not contain a definition for 'WaitForLoadingBlocking' and no accessible extension method 'WaitForLoadingBlocking' accepting a first argument of type 'Settings' could be found (are you missing a using directive or an assembly reference?)
build: AnnoMapEditor.Tests/Utils/TheoryWithGameFilesAttribute.cs#L16
'Settings' does not contain a definition for 'IsValidGamePath' and no accessible extension method 'IsValidGamePath' accepting a first argument of type 'Settings' could be found (are you missing a using directive or an assembly reference?)
build: AnnoMapEditor.Tests/RoundTrip.cs#L19
'Settings' does not contain a definition for 'AwaitLoadingAsync' and no accessible extension method 'AwaitLoadingAsync' accepting a first argument of type 'Settings' could be found (are you missing a using directive or an assembly reference?)
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build: AnnoMapEditor/obj/Debug/net6.0-windows7.0/AnnoMapEditor_rgk4yo40_wpftmp.AssemblyInfo.cs#L16
The specified version string does not conform to the recommended format - major.minor.build.revision
build: AnnoMapEditor/UI/Controls/MapTemplates/MapElementViewModel.cs#L25
'MapElementViewModel.Move(Point)' hides inherited member 'DraggingViewModel.Move(Point)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
build: AnnoMapEditor/App.xaml.cs#L24
The variable 'i' is assigned but its value is never used
build: AnnoMapEditor/DataArchives/RdaDataArchive.cs#L30
The variable 'e' is declared but never used
build: AnnoMapEditor/DataArchives/DataManager.cs#L92
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
build: AnnoMapEditor/UI/Windows/Main/MapInfo.cs#L5
Non-nullable field 'Name' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: AnnoMapEditor/UI/Windows/Main/MapInfo.cs#L7
Non-nullable field 'FileName' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: AnnoMapEditor/UI/Windows/Main/MainWindowViewModel.cs#L112
Non-nullable field '_mapTemplate' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: AnnoMapEditor/UI/Windows/Main/MainWindowViewModel.cs#L112
Non-nullable field '_mapTemplateProperties' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
build: AnnoMapEditor/UI/Windows/Main/MainWindowViewModel.cs#L112
Non-nullable field '_mapTemplateChecker' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.