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anselnettles/README.md

I'm Ansel, aka. Ami 🌱

Typing SVG

• Enrolled in HIVE Helsinki programming school in October 2021.
• Graduated as HIVE Alumni in November 2024 after finishing my internship as a C++ and full-stack web developer.
  "𝙶𝚎𝚝𝚝𝚒𝚗𝚐 𝚒𝚗𝚝𝚘 𝙷𝙸𝚅𝙴 𝚠𝚊𝚜 𝚘𝚗𝚎 𝚘𝚏 𝚝𝚑𝚎 𝚑𝚊𝚛𝚍𝚎𝚜𝚝 𝚝𝚑𝚒𝚗𝚐𝚜 𝙸'𝚟𝚎 𝚖𝚊𝚗𝚊𝚐𝚎𝚍. 𝙸𝚝 𝚠𝚊𝚜 𝚊 𝚖𝚘𝚗𝚝𝚑 𝚕𝚘𝚗𝚐 𝚎𝚗𝚝𝚛𝚊𝚗𝚌𝚎 𝚎𝚡𝚊𝚖."
• Finished the HIVE "core-studies" final project "Doom-nukem" in March 2023.
  "𝟷𝟼 𝚖𝚘𝚗𝚝𝚑𝚜 𝚊𝚏𝚝𝚎𝚛 𝚝𝚑𝚎 𝚜𝚝𝚊𝚛𝚝 𝚘𝚏 𝚖𝚢 𝚜𝚝𝚞𝚍𝚒𝚎𝚜, 𝙸 𝚑𝚊𝚟𝚎 𝚗𝚘𝚠 𝚏𝚒𝚗𝚒𝚜𝚑𝚎𝚍 𝚖𝚢 𝚏𝚒𝚗𝚊𝚕 𝚊𝚜𝚜𝚒𝚐𝚗𝚖𝚎𝚗𝚝 𝚊𝚜 𝚊 𝚐𝚛𝚘𝚞𝚙 𝚕𝚎𝚊𝚍𝚎𝚛 𝚏𝚘𝚛 𝚊 𝚏𝚒𝚛𝚜𝚝-𝚙𝚎𝚛𝚜𝚘𝚗 𝚜𝚞𝚛𝚟𝚒𝚟𝚊𝚕 𝚐𝚊𝚖𝚎, 𝚒𝚖𝚙𝚕𝚎𝚖𝚎𝚗𝚝𝚒𝚗𝚐 𝚙𝚘𝚕𝚢𝚐𝚘𝚗𝚊𝚕 𝚛𝚊𝚢𝚌𝚊𝚜𝚝𝚒𝚗𝚐, 𝚠𝚛𝚒𝚝𝚝𝚎𝚗 𝚎𝚗𝚝𝚒𝚛𝚎𝚕𝚢 𝚒𝚗 𝙲."
• Work on C/C++ programming and full-stack web development has been continuing full-time since the autumn of 2024!
  "On the side I'm doing low-level C programming for retro game development."
• Practices forms of traditional, historical and modern swordsmanship five days a week.
  "𝙼𝚘𝚛𝚗𝚒𝚗𝚐 asag𝚎𝚒𝚔𝚘 撃剣稽古 𝚒𝚜 𝚏𝚛𝚘𝚖 𝟽 𝙰𝙼 𝚝𝚘 𝟿 𝙰𝙼."

The projects I strive to have finished and repositoried here by April of 2023 are: FdF (basic 3D wireframing), Fract'ol (2D mathematical fractal shapes), Doom-Nukem (an old-school 1st-person game, rendered via ray-cast) and our early-2022 game jam project SLATES, a Game Boy game.

  my tech stack:
C Badge C++ Badge sharp Badge CSS3 Badge HTML5 Badge Lua Badge Python Badge Vim Badge Raylib Badge Sublime Text Badge CMake Badge Git Badge GIMP Badge VEGAS Badge OBS Studio Badge Pop!_OS Badge Linux Badge macOS Badge

Ansel's GitHub stats

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  1. FdF FdF Public

    This C project is about creating a simplified graphic “wireframe” (“fils de fer”) representation of a relief landscape linking various points (x, y, z) via segments. The coordinates of this landsca…

    C

  2. Fract-ol Fract-ol Public

    This C project is about two-dimensional graphical modeling of mathematical fractal shapes. The final program should be capable of producing infinitely recurring fractal shapes with the parameter ap…

    C

  3. doom-nukem doom-nukem Public

    This C project is about creating a 3D polygonal game with ray-casting technique, that utilizes no GPU. Just like the breakthrough shooter games in the 90s. As of January 24th 2023, this is a collab…

    C 5 1

  4. libft libft Public

    This HIVE Helsinki `Library FT` project is about re-coding several functions of the standard C library, as well as other utility functions, to understand their operation in detail.

    C