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Implemented 3D rendering pipeline by C++, including triangle renderer with Z-buffer and constant color, transformations, lighting and shading, procedural and image textures, anti- aliasing.
anyayunli/GraphicsPipline
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Implemented 3D rendering pipeline by C++, including triangle renderer with Z-buffer and constant color, transformations, lighting and shading, procedural and image textures, anti- aliasing.
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