The UBC Minecraft Project is a project that aims to recreate the UBC Vancouver Campus inside a Minecraft world, in a 1:1 scale.
It's built by transforming LiDAR data, operational geospatial data, and various reference imagery through surface reconstruction, data processing, and deep learning algorithms. See the CVPR Demo Poster to learn more!
Note: This project uses submodules. If you want to clone the deep learning modules and related subprojects, please clone with git clone --recurse-submodules https://github.com/ashtanmistal/minecraftUBC.git
If you just want to download the world, there's no need to clone the submodules.
Note: The server is currently offline. Check out the latest release for the world download.
If you're looking to check out the world on the server or want to chat about the project, please see the Discord server where the IP address is shared.
If you're looking for what the world looks like after various processing steps you can check out the world/development_layers
directory in the latest release.
Version 3.0 was developed by Ashtan Mistal.
The following people contributed to Version 2.0 of the project outside the manual building process:
An exhaustive list of builders for Version 2.0 is available in the spreadsheet listed in the building document.
The full album of screenshots is available in the docs/screenshots directory.