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Releases: atsb/RL_M

Larn 14.1.5 Released!

21 Mar 10:06
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This is the same as the below release 14.1.4 though it is built with MSVC to bring back the launcher.

  1. Icon inside the SDL2 Window has been updated
  2. 32bit binary is also now built for Windows

Larn 14.1.4 - Released!

27 Apr 07:26
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Larn 14.1.4 Released! (Finally!)

Changes:

  1. APPDATA (roaming) is used for system files (please use the bat file for this).
  2. gnu17 (for c17 standard) is default.
  3. SUBVER was changed to avoid conflicts with the windows.h 'SUBVER'.
  4. Implemented WIN32 API code to the windows build to give it more of a native feel
  5. Implemented a Launcher so it is easier to use command line arguments and launch Larn
  6. Removed 'pounds' and added 'units' to the weight to make it more universal
  7. Added a check after being slain to prevent the player from accidentally skipping it by pressing a key

Note: The release page may say 2020 was when this was released but I am merely re-using the pre-14.1.4 experimental pre-release page to update to the true 14.1.4 release. So this is released today (December 17, 2021).

Update: As of 16th February 2022 the Windows version has been updated (built via MingW) to fix the following:

  1. Running is now possible
  2. Prompt without forcing the player to choose options (prompt without identify)

This does not contain the Larn Launcher. I am working to make this MingW compatible.

Larn 14.1.3 Released!

01 Jan 08:10
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This release reverses all major changes I did to Larn that affected it's community but also fixes some warnings.

Builds are all 64bit by default, if you're on an ancient 32bit system, you'll need to compile and support it yourself.

Compilation should be clean and the build is stable (tested).

Enjoy Larn!

UPDATE: I have added an aarch64 binary designed for android phones.

UPDATE (16.3.21): I have added a native apple silicon binary that is designed to run on the new M1 arm64 Macs, it is NOT a universal binary, it won't run on an Intel Mac.

Larn 14.1.2 Released!

17 Dec 20:45
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A new release of Larn, bringing the version to 14.1.2.

This is part of the traditional branch, no major changes to gameplay or items.

Tweaks, fixes, multi-platform capability, colour etc.. have been done that do not alter gameplay. This is the same code that I used to maintain from 2015 - 2017.
I'll be rolling back some of the changes I made in order to keep it very traditional.

Biggest change you will see is colour and traditional objects. I reverted these back to how Larn 12.0 is (no hack style objects).

Check the CHANGELOG.txt for a full brief.

UPDATE: The Linux build has been recompiled on CentOS8 (GNU libc 2.28).

Enjoy

~Gibbon