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Hello, I'm running Unity 2020.3 LTS and I'm building a WebGL app. I am using DracoUnity 3.3.2, but the dlls don't seem to work when importing gltf files. I get the "expected x64 architecture, but was Unknown architecture" error. I'm using glTFast 4.6.0 with DracoUnity 3.3.2 when getting this result. However, I can say that I can successfully get DracoUnity 4.x working with glTFast 4.6.0, but only for Windows builds. I am aware that WebGL builds won't compile with this combination on anything less than Unity 2021.x. Is upgrading really my only option here? I'd prefer to get DracoUnity 3.3.2 working with 2020.3 LTS though. |
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Replies: 1 comment 6 replies
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@aer0ace Thanks for reporting, though this seems more like an issue and less of a discussion. If the DLL is broken, it should be fixable. I'll try to reproduce now. You're on Windows 64-bit, I presume? |
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@aer0ace Thanks for reporting, though this seems more like an issue and less of a discussion.
If the DLL is broken, it should be fixable. I'll try to reproduce now. You're on Windows 64-bit, I presume?