Releases: aurycat/UdonPortals
Releases · aurycat/UdonPortals
1.4.1
1.4.0
Moved to GitHub & VRChat Package Manager (VPM)
v1.3
- Support a portal mesh with thickness to reduce visual flicker when
walking through. Can now be seamless when walking forwards or
backwards. - Can auto-detect desktop users changing their FOV
- Improvements to oblique near clipping plane, should break less
- Better inspector/editor
- Momentum snapping mode
- Behaviour mode to set 'physics only' or 'visuals only'
- Fixed bug where the portal's world scale affected the teleport position
- Fixed bug with teleport position when falling into a portal
v1.2
- Fixed rendering issues in desktop mode introduced by Unity 2022 in the VRC open beta
- Fixed teleporting issues introduced by a change in the behavior of VRCPlayerApi.GetRotation
- Improved inspector editor UI
- Added noVisuals and useObliqueProjection options
- Black out portals in VR as local player leaves instance to prevent nauseating visuals