Based on ocean community : http://forum.unity3d.com/threads/wanted-ocean-shader.16540/
2nd iteration by HeadHunter (unity forum user): http://forum.unity3d.com/members/headhunter2009.115193/
3rd iteration by Laurent Clave (unity forum user): http://forum.unity3d.com/members/laurent-clave.54364/
Ocean mobile with boat physics Optimized for Unity 5, tested on Android
- Mask system to hide the water inside the boat
4th iteration by me (Elias Tsiantas) : http://forum.unity3d.com/members/elias_t.24679/
- tremendous speed increase by lots and lots of optimizations.
- shader rewrite and multiple shader lods.
- editor rewrite with new functionality.
Get updates here: http://forum.unity3d.com/threads/the-community-ocean-shader-open-source-unity-5.370818/