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Update actor.jl to implement rotate and scale capabilities #14

Merged
merged 4 commits into from
Oct 16, 2020
Merged

Update actor.jl to implement rotate and scale capabilities #14

merged 4 commits into from
Oct 16, 2020

Commits on Oct 15, 2020

  1. Update actor.jl

    Converted SDL2.RenderCopy to SDL2.RenderCopyEx to implement scale and rotate capabilities. Converted scale attribute on Actors from Float64 to Float64[1.0,1.0] to independently scale the width and height respectively. Actor.angle is a Float64 in degrees.
    dustyirwin authored Oct 15, 2020
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  2. removed prime w & h vars

    dustyirwin authored Oct 15, 2020
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  3. removed ']' from line 69

    dustyirwin authored Oct 15, 2020
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Commits on Oct 16, 2020

  1. Update actor.jl

    using floor on w' and h'
    dustyirwin authored Oct 16, 2020
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