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Gizmo translation control for objects in rotated containers #156

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Greg209 opened this issue Jun 3, 2013 · 0 comments
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Gizmo translation control for objects in rotated containers #156

Greg209 opened this issue Jun 3, 2013 · 0 comments
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@Greg209
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Greg209 commented Jun 3, 2013

Steps to reproduce

  • Open PolarBear_effects.awd
  • Select the first container0 object and set rotation X to 45
  • Select the second container0 object and set rotation Y to 45
  • Select the PolarBear mesh and set rotation Z to 45
  • Use the translate gizmo on each object

Expected results
The objects are translated correctly along the X/Y/Z axis

Actual results
The objects do not translate along the desired axis due to rotation of the parent objects

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