Tools used:
- [js13k-boilerplate]https://github.com/ooflorent/js13k-boilerplate as a great starting point
- [jsfxr]https://github.com/mneubrand/jsfxr for audio!
Techniques used (to keep it small):
- custom es2015 minifier built on babel (minifier.js)
- pseudo-random seeded shape generation w/ fitness function to find likely seeds for ships
- pseudo-random seeded ship path and level generation
- character codes built in [jsfiddle]https://jsfiddle.net/rouxbot/11r4rhyL/ and ported as bits only
- lots of poorly optimized webgl :(
Install Dependencies: npm install
Build compiled output: gulp build
View output: open dist/index.html
Made by: [Kevin Grandon]https://github.com/kevingrandon and [Jeremy Stanley]https://github.com/azulus for [js13kgames]http://js13kgames.com/