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Update Fault Proof contract addresses for Sepolia #1167
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Post-Granite, new implementation contracts were deployed, but their new addresses were not reflected in the docs. It is quite simple to independently verify. The `DisputeGameFactoryProxy` should not have changed. Staring with the game implementations, simply call the read method, `gameImpls(uint32)`, to get the implementation for game type 0 (`FaultDisputeGame`), and 1 (`PermissionedDisputeGame`). From those addresses, you can then call the game implementations to get the `MIPS` / VM (`vm()`), and `DelayedWETHProxy` (`weth()`) addresses. Sample command: cast call --rpc-url <ETH Sepolia RPC URL> 0xd6E6dBf4F7EA0ac412fD8b65ED297e64BB7a06E1 "gameImpls(uint32)" 0 The `AnchorStateRegistryProxy` should remain unchanged as well.
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awilliams1-cb
suggested changes
Oct 28, 2024
Review Error for awilliams1-cb @ 2024-10-28 19:43:48 UTC |
Co-authored-by: Alexis Williams <148368153+awilliams1-cb@users.noreply.github.com>
awilliams1-cb
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Oct 28, 2024
Review Error for awilliams1-cb @ 2024-10-28 22:04:03 UTC |
+1 @wbnns ? 🙏 |
wbnns
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Oct 29, 2024
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What changed? Why?
Post-Granite, new implementation contracts were deployed, but their new addresses were not reflected in the docs.
Notes to reviewers
Related to https://github.com/ethereum-optimism/superchain-ops/tree/main/tasks/sep/base-004-fp-audit-fixes and base-org/contract-deployments#214
How has it been tested?
It is quite simple to independently verify.
The
DisputeGameFactoryProxy
should not have changed.Staring with the game implementations, simply call the read method,
gameImpls(uint32)
, to get the implementation for game type 0 (FaultDisputeGame
), and 1 (PermissionedDisputeGame
).From those addresses, you can then call the game implementations to get the
MIPS
/ VM (vm()
), andDelayedWETHProxy
(weth()
) addresses.Sample command:
The
AnchorStateRegistryProxy
should remain unchanged as well.