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Simplifying the logic for determining SerializationSettings
Removing duplicated and hard-to-read code that determined the C# serialization/deserialization settings to be used for an IType. Changes are needed because adding new checks for known primary types was failing builds based cyclomatic complexity > 25. This change adds extension methods that determine if an IType is either a PrimaryType for a given KnownPrimaryType, or a DictionaryType/SequenceType that contains values of that known type.
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