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Bug Crack

Ben Rosenbach edited this page May 27, 2022 · 5 revisions

Bug Crack is a hi-fi replacement for BootsNCats. It has a nice and boomy kick, as well as a versatile snare/percussion channel. The snare is inspired by the FM drum voice in Peaks, by Mutable Instruments, and can blend between a sine wave oscillator and noise source.

Hear it in action: https://youtu.be/ToZaxJ_7NpM

Controls

  • Digital Ins: Digital 1 triggers the kick drum, Digital 2 triggers the snare drum
  • CV Ins: Assignable per channel
  • Outputs: Audio Outputs, A/C is the kick drum, B/D is the snare drum
  • Encoder Push: Cycles the cursor between parameters
  • Encoder Turn: Changes channel type, increases/decreases selected parameter, or changes CV In assignment

Parameters

There are a lot of parameters for a wide variety of sounds. Because of this, all of the parameters can't be displayed on the screen at once. As a solution, each drum is represented by a little bug, with different features that change based on different parameter values. Experiment to see what each parameter changes!

Frequency (ton) - Kick and Snare

The base frequency of the drum. Kick has a range of 30-60Hz, snare has a range of 100-700Hz.

Decay (dec) - Kick and Snare

The time in takes for the sounds to fade out. On the snare, this parameter also affects the Snap time.

Punch (FM) - Kick

Punch causes a quick pitch drop at the beginning of the sound that's common in kick drums. Punch controls how high up the pitch drop starts from.

Drop (dro) - Kick

Drop controls the time it takes to get from the Punch value to the Frequency value.

Snap (FM) - Snare

Snap is equivalent to the Punch parameter. It causes a pitch drop at the beginning of the sound, at the higher frequencies of the snare range it can create a nice snapping sound.

Blend (bln) - Snare

Blend between the oscillator and noise.

CV Assignment

In addition to all of the parameters above, the CV inputs can also be assigned to attenuation (atn). A positive voltage increases the attenuation, meaning it gets more quiet. This is opposite to what a "volume" parameter would do, but is required due to constraints of the o_C.