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Fixed oops noticed by mellinoe and moved BEPUutilities/BEPUphysics/BE…
…PUik to netstandard2.0. Bumped version to 1.5.1.
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProductVersion>8.0.30703</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{2D5A0344-623A-4BFA-AAB6-8AC64E2A4129}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>BEPUik</RootNamespace> | ||
<AssemblyName>BEPUik</AssemblyName> | ||
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<TargetFrameworkProfile /> | ||
<TargetFramework>netstandard2.0</TargetFramework> | ||
<Platforms>AnyCPU;x64;x86</Platforms> | ||
<PackageLicenseUrl>https://github.com/bepu/bepuphysics1/blob/master/LICENSE.md</PackageLicenseUrl> | ||
<PackageProjectUrl>https://github.com/bepu/bepuphysics1</PackageProjectUrl> | ||
<PackageIconUrl>https://raw.githubusercontent.com/bepu/bepuphysics1/master/Documentation/images/readme/bepuphysicslogo256.png</PackageIconUrl> | ||
<RepositoryUrl>https://github.com/bepu/bepuphysics1.git</RepositoryUrl> | ||
<PackageTags>ik;inverse kinematics;3d;real time</PackageTags> | ||
<Description>Simulation based inverse kinematics solver.</Description> | ||
<Version>1.5.1</Version> | ||
<Authors>Ross Nordby</Authors> | ||
<Company>Bepu Entertainment LLC</Company> | ||
<Copyright>© Bepu Entertainment LLC</Copyright> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<DocumentationFile>bin\Release\BEPUik.XML</DocumentationFile> | ||
<Prefer32Bit>false</Prefer32Bit> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'"> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DocumentationFile>bin\Debug\BEPUik.XML</DocumentationFile> | ||
<Optimize>false</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>AnyCPU</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'"> | ||
<OutputPath>bin\x64\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<DocumentationFile>bin\x64\Release\BEPUik.XML</DocumentationFile> | ||
<Optimize>true</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x64</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
</PropertyGroup> | ||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'"> | ||
<OutputPath>bin\x64\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DocumentationFile>bin\x64\Debug\BEPUik.XML</DocumentationFile> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x64</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'"> | ||
<OutputPath>bin\x86\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<DocumentationFile>bin\x86\Release\BEPUik.XML</DocumentationFile> | ||
<Optimize>true</Optimize> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> | ||
<OutputPath>bin\x86\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<DocumentationFile>bin\x86\Debug\BEPUik.XML</DocumentationFile> | ||
<DebugType>pdbonly</DebugType> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<ErrorReport>prompt</ErrorReport> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="ActiveSet.cs" /> | ||
<Compile Include="Bone.cs" /> | ||
<Compile Include="Control.cs" /> | ||
<Compile Include="AngularPlaneControl.cs" /> | ||
<Compile Include="IKTwistJoint.cs"> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
<Compile Include="SingleBoneAngularPlaneConstraint.cs" /> | ||
<Compile Include="RevoluteControl.cs" /> | ||
<Compile Include="SingleBoneRevoluteConstraint.cs" /> | ||
<Compile Include="DragControl.cs" /> | ||
<Compile Include="IKAngularJoint.cs" /> | ||
<Compile Include="IKBallSocketJoint.cs" /> | ||
<Compile Include="IKConstraint.cs" /> | ||
<Compile Include="IKDistanceJoint.cs" /> | ||
<Compile Include="IKDistanceLimit.cs" /> | ||
<Compile Include="IKJoint.cs" /> | ||
<Compile Include="IKLimit.cs" /> | ||
<Compile Include="IKLinearAxisLimit.cs"> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
<Compile Include="IKPointOnLineJoint.cs" /> | ||
<Compile Include="IKPointOnPlaneJoint.cs" /> | ||
<Compile Include="IKRevoluteJoint.cs" /> | ||
<Compile Include="IKSolver.cs" /> | ||
<Compile Include="IKSwingLimit.cs" /> | ||
<Compile Include="IKSwivelHingeJoint.cs" /> | ||
<Compile Include="IKTwistLimit.cs" /> | ||
<Compile Include="SingleBoneAngularMotor.cs" /> | ||
<Compile Include="SingleBoneConstraint.cs"> | ||
<SubType>Code</SubType> | ||
</Compile> | ||
<Compile Include="SingleBoneLinearMotor.cs" /> | ||
<Compile Include="StateControl.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\BEPUutilities\BEPUutilities.csproj"> | ||
<Project>{34853DEA-43A6-4F2F-A379-D1EE04D256D2}</Project> | ||
<Name>BEPUutilities</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
|
||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<ProjectReference Include="..\BEPUutilities\BEPUutilities.csproj" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
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</Project> |
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