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convert skinning weight unorm8x4 to float32x4
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mockersf committed Aug 2, 2023
1 parent d6e95e9 commit 77203b0
Showing 1 changed file with 16 additions and 2 deletions.
18 changes: 16 additions & 2 deletions crates/bevy_gltf/src/vertex_attributes.rs
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ use bevy_render::{
use bevy_utils::HashMap;
use gltf::{
accessor::{DataType, Dimensions},
mesh::util::{ReadColors, ReadJoints, ReadTexCoords},
mesh::util::{ReadColors, ReadJoints, ReadTexCoords, ReadWeights},
};
use thiserror::Error;

Expand Down Expand Up @@ -206,6 +206,16 @@ impl<'a> VertexAttributeIter<'a> {
}
}

/// Materializes joint index weight, converting compatible formats to Float32x4
fn into_joint_weight_values(self) -> Result<Values, AccessFailed> {
match self {
VertexAttributeIter::U8x4(it, Normalization(true)) => {
Ok(Values::Float32x4(ReadWeights::U8(it).into_f32().collect()))
}
s => s.into_any_values(),
}
}

/// Materializes texture coordinate values, converting compatible formats to Float32x2
fn into_tex_coord_values(self) -> Result<Values, AccessFailed> {
match self {
Expand All @@ -224,6 +234,7 @@ enum ConversionMode {
Any,
Rgba,
JointIndex,
JointWeight,
TexCoord,
}

Expand Down Expand Up @@ -252,7 +263,9 @@ pub(crate) fn convert_attribute(
gltf::Semantic::Joints(0) => {
Some((Mesh::ATTRIBUTE_JOINT_INDEX, ConversionMode::JointIndex))
}
gltf::Semantic::Weights(0) => Some((Mesh::ATTRIBUTE_JOINT_WEIGHT, ConversionMode::Any)),
gltf::Semantic::Weights(0) => {
Some((Mesh::ATTRIBUTE_JOINT_WEIGHT, ConversionMode::JointWeight))
}
gltf::Semantic::Extras(name) => custom_vertex_attributes
.get(name)
.map(|attr| (attr.clone(), ConversionMode::Any)),
Expand All @@ -264,6 +277,7 @@ pub(crate) fn convert_attribute(
ConversionMode::Rgba => iter.into_rgba_values(),
ConversionMode::TexCoord => iter.into_tex_coord_values(),
ConversionMode::JointIndex => iter.into_joint_index_values(),
ConversionMode::JointWeight => iter.into_joint_weight_values(),
});
match converted_values {
Ok(values) => {
Expand Down

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