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This fits better in the tools directory
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rparrett committed Sep 23, 2022
1 parent 4eb1da8 commit 81f1e22
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20 changes: 10 additions & 10 deletions Cargo.toml
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Expand Up @@ -973,16 +973,6 @@ description = "Prints out all chars as they are inputted"
category = "Input"
wasm = false

[[example]]
name = "gamepad_demo"
path = "examples/input/gamepad_demo.rs"

[package.metadata.example.gamepad_demo]
name = "Gamepad Demo"
description = "Shows a visualization of gamepad buttons, sticks, and triggers"
category = "Input"
wasm = false

[[example]]
name = "gamepad_input"
path = "examples/input/gamepad_input.rs"
Expand Down Expand Up @@ -1350,6 +1340,16 @@ description = "A simple way to view glTF models with Bevy. Just run `cargo run -
category = "Tools"
wasm = true

[[example]]
name = "gamepad_viewer"
path = "examples/input/gamepad_viewer.rs"

[package.metadata.example.gamepad_viewer]
name = "Gamepad Viewer"
description = "Shows a visualization of gamepad buttons, sticks, and triggers"
category = "Tools"
wasm = false

# Transforms
[[example]]
name = "global_vs_local_translation"
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2 changes: 1 addition & 1 deletion examples/README.md
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Expand Up @@ -219,7 +219,6 @@ Example | Description
Example | Description
--- | ---
[Char Input Events](../examples/input/char_input_events.rs) | Prints out all chars as they are inputted
[Gamepad Demo](../examples/input/gamepad_demo.rs) | Shows a visualization of gamepad buttons, sticks, and triggers
[Gamepad Input](../examples/input/gamepad_input.rs) | Shows handling of gamepad input, connections, and disconnections
[Gamepad Input Events](../examples/input/gamepad_input_events.rs) | Iterates and prints gamepad input and connection events
[Keyboard Input](../examples/input/keyboard_input.rs) | Demonstrates handling a key press/release
Expand Down Expand Up @@ -292,6 +291,7 @@ Example | Description

Example | Description
--- | ---
[Gamepad Viewer](../examples/input/gamepad_viewer.rs) | Shows a visualization of gamepad buttons, sticks, and triggers
[Scene Viewer](../examples/tools/scene_viewer.rs) | A simple way to view glTF models with Bevy. Just run `cargo run --release --example scene_viewer /path/to/model.gltf#Scene0`, replacing the path as appropriate. With no arguments it will load the FieldHelmet glTF model from the repository assets subdirectory

## Transforms
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