Runtime Render Error #4263
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Purritolegend
Purritolegend
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I'm getting the following error at runtime in my project. I have no idea what is causing it. If I change the vertex # to something lower, the limit changes too.
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Answered by
Purritolegend
Mar 20, 2022
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I found the issue, I wasn't setting the indices of the mesh correctly. |
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Purritolegend
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I found the issue, I wasn't setting the indices of the mesh correctly.