3d_gizmos example perspective change shader breaks #13749
Labels
A-Gizmos
Visual editor and debug gizmos
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Shaders
This code uses GPU shader languages
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
Bevy version
0.14.0-rc.2 (commit 3bfc427)
[Optional] Relevant system information
What you did
hit "p" to change line perspective
What went wrong
The text was updated successfully, but these errors were encountered: