Examples to demonstrate changing a sprite and texture #3130
Labels
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Examples
An addition or correction to our examples
D-Trivial
Nice and easy! A great choice to get started with Bevy
How can Bevy's documentation be improved?
Newcomers are often a bit lost when trying to learn how to idiomatically work with assets and handles.
The most common stumbling block is "how do I change a sprite once loaded?".
We should add two sibling examples, one for sprites, and one for meshes:
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