Mesh topologies other than TriangleLists are not supported in the new renderer #3346
Labels
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
P-Regression
Functionality that used to work but no longer does. Add a test for this!
What problem does this solve or what need does it fill?
The old renderer supported mesh topologies other than
PrimitiveTopology::TriangleList
. Specifically, I was usingLineList
meshes to draw wireframes.What solution would you like?
Support for other topologies, as with the old renderer.
What alternative(s) have you considered?
The Wireframe plugin draws all triangles as lines, but I only want lines around each face, which may not be a triangle.
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