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normalize joint weights #10539
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alice-i-cecile
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bevyengine:main
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robtfm:normalize_mesh_weights
Jan 27, 2024
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normalize joint weights #10539
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Would it be worth verifying the weights are positive first? If someone accidentally uses
with_inserted_attribute
with a mixture of positive and negative floats, this will do weird things.There was a problem hiding this comment.
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negative weights are technically not allowed in the spec, whereas not summing to precisely 1 is allowed due to rounding issues.
but sure, no reason not to. i arbitrarily chose to clamp negatives to zero, i guess other treatments might be better (like if all are negative, maybe you should just flip the sign?) but since we're in invalid-data territory there's probably no perfect answer. if someone wants a different treatment they can always write their own normalize function.