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Allow mix of hdr and non-hdr cameras to same render target #13419

Merged
merged 6 commits into from
Jun 6, 2024

Commits on May 18, 2024

  1. Allow mix of hdr and non-hdr cameras to same render target

    Changes:
    - Track whether an output texture has been written to yet and only
    clear it on the first write.
    - Use `ClearColorConfig` on `CameraOutputMode` instead of a raw
    `LoadOp`.
    - Track whether a output texture has been seen when specializing
    the upscaling pipeline and use alpha blending for extra cameras
    rendering to that texture that do not specify an explicit blend
    mode.
    
    Fixes bevyengine#6754
    tychedelia committed May 18, 2024
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  2. fmt.

    tychedelia committed May 18, 2024
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Commits on May 21, 2024

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  2. fmt.

    tychedelia committed May 21, 2024
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Commits on Jun 2, 2024

  1. Fix doc.

    tychedelia committed Jun 2, 2024
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  2. Tersify view creation.

    tychedelia committed Jun 2, 2024
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