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Added 2 more draw.is_visible checks to render crate #196

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merged 1 commit into from
Aug 16, 2020

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ifletsomeclaire
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@ifletsomeclaire ifletsomeclaire commented Aug 15, 2020

Improves performance on hidden entities to be on par with removing Draw component from the entity. Resolves part 1 of the issue in #190

@karroffel karroffel added C-Feature A new feature, making something new possible A-Rendering Drawing game state to the screen labels Aug 15, 2020
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cart commented Aug 16, 2020

Looks great. Thanks!

@cart cart merged commit 76ff107 into bevyengine:master Aug 16, 2020
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A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible
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