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[Merged by Bors] - Use the infinite reverse right-handed perspective projection #2543
[Merged by Bors] - Use the infinite reverse right-handed perspective projection #2543
Commits on Aug 25, 2021
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bevy_render2/bevy_pbr2: Use the infinite reverse rh perspective proje…
…ction This projection is industry standard and offers better precision distribution over the depth range than forward projections.
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bevy_render2/_pbr2/_sprite2: Add useful matrices to view and mesh uni…
…forms view, inverse view, projection, and inverse projection are commonly-used matrices from the view. model and inverse transpose model are commonly-used matrices for meshes.
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bevy_pbr2: Fix transformation of normals
Normals should be transformed by the inverse transpose of the model matrix to correctly transform their scale.
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bevy_pbr2: Correct detection of an orthographic projection
A projection is not orthographic if the view projection matrix bottom-right element is 1.0, rather if the projection matrix bottom-right value is 1.0. Now the projection matrix is bound, this fix is possible.
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Commits on Aug 26, 2021
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