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[Merged by Bors] - Improved bevymark: no bouncing offscreen and spawn waves from CLI #3364
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) # Objective - In bevymark, bevies were very bouncy and could go off screen after a while, skewing the FPS https://user-images.githubusercontent.com/8672791/146540848-282fa11b-d058-4da9-8e95-688ae67d9406.mp4 ## Solution - Make bevies bounce also on top of the screen - I also changed how the examples read args from CLI to be able to spawn waves: `cargo run --example bevymark --release -- 5 100` (first is number of bevy per wave, second is number of wave, with one wave every 0.2 seconds). This makes it easier to reproduce some exact situations https://user-images.githubusercontent.com/8672791/146542857-2f953fa0-7b8d-4772-93f8-b8d7a31259dc.mp4 Co-authored-by: François <8672791+mockersf@users.noreply.github.com>
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Improved bevymark: no bouncing offscreen and spawn waves from CLI
[Merged by Bors] - Improved bevymark: no bouncing offscreen and spawn waves from CLI
Dec 18, 2021
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Objective
bouncy-bevymark.mp4
Solution
cargo run --example bevymark --release -- 5 100
(first is number of bevy per wave, second is number of wave, with one wave every 0.2 seconds). This makes it easier to reproduce some exact situationswaved-bevymark.mp4