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[Merged by Bors] - Add a scene viewer tool #4183

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4 changes: 4 additions & 0 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -507,6 +507,10 @@ path = "examples/shader/compute_shader_game_of_life.rs"
name = "bevymark"
path = "examples/tools/bevymark.rs"

[[example]]
name = "scene_viewer"
path = "examples/tools/scene_viewer.rs"

# Transforms
[[example]]
name = "global_vs_local_translation"
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1 change: 1 addition & 0 deletions examples/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -247,6 +247,7 @@ Example | File | Description
Example | File | Description
--- | --- | ---
`bevymark` | [`tools/bevymark.rs`](./tools/bevymark.rs) | A heavy sprite rendering workload to benchmark your system with Bevy
`scene_viewer` | [`tools/scene_viewer.rs`](./tools/scene_viewer.rs) | A simple way to view glTF models with Bevy. Just run `cargo run --release --example scene_viewer -- /path/to/model.gltf#Scene0`, replacing the path as appropriate. With no arguments it will load the FieldHelmet glTF model from the repository assets subdirectory.

## Transforms

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